(vfrac .(adjust-hsl ..(hsl-from-rgb ...(v+ [1.7821 1.7795] pos)) ..(v* ...(v* ....(turbulate [-1.7993 1.176 2.5121 0.0844] .....(hsl-from-rgb ......(vfrac pos))) ....(lightness-from-rgb .....(vmod ......(height .......(v- [2.9689 -0.508 0.4898 2.2758] [-1.5382 -1.4015 -1.3619])) ......(y .......(vmod ........(height .........(v- [2.9689 -0.508 0.4898 2.2758] [-1.5382 -1.4015 -1.3619])) ........(y .........(cross3 [-0.4693 1.3087 -1.0194 -2.859] plasma))))))) ...(dot ....(radius .....(vround ......(radius .......(square ........(alpha [0.8973 -2.5819 -2.2474]))))) ....(normalize pos)))))