(vfrac .(adjust-hsl ..(hsl-from-rgb pos) ..(v* ...(v* ....(turbulate [-0.6133 -0.056599999999999984 4.623200000000001 0.9302] .....(hsl-from-rgb ......(vfrac pos))) ....(lightness-from-rgb .....(vmod ......(height .......(v- ........(gradient .........(height blotches)) [-1.5382 -1.4015 -1.3619])) ......(y .......(cross3 [-0.4693 1.3087 -1.0194 -2.859] plasma))))) ...(dot ....(radius .....(vround ......(radius .......(square ........(alpha [0.8973 -2.5819 -2.2474]))))) pos))))