(offset .(square ..(gradient ...(polar ....(vsin .....(vmod ......(max-component flecks) ......(y pos)))))) .(vmod ..(vfloor ...(adjust-hsl pos ....(saturation-from-rgb .....(vsin [2.5154 2.5032 -2.5399 -1.5973])))) ..(radius [1.022193360488596 -0.25172443948587464])))