(vfloor .(gradient ..(offset ...(radius ....(scale [-2.6288 -0.968] .....(vsin ......(gradient .......(dot ........(vround .........(lightness-from-rgb ..........(offset [1.0690510457271767 4.9328524751873974] ...........(vdivide [1.4196000000000002 0.2426000000000001 1.9075 4.4054] ............(hsl-from-rgb .............(v+ [2.8158 0.5119] pos)))))) ........(square .........(radius blotches))))))) ...(rotate vnoise vplasma))))