(vfrac .(v* ..(turbulate [-0.6133 -0.056599999999999984 4.623200000000001 0.9302] ...(hsl-from-rgb ....(vfrac pos))) ..(lightness-from-rgb ...(vmod ....(height .....(v- ......(gradient .......(height blotches)) [-1.5382 -1.4015 -1.3619])) ....(y .....(cross3 [-0.4693 1.3087 -1.0194 -2.859] plasma))))))